-
class
c4_Storage
-
Manager for persistent storage of view structures.
- Public:
- c4_Storage (c4_File* file_ =0);
- Constructs streaming-only or descriptor-based storage object.
- c4_Storage (c4_Strategy& strategy_);
- Constructs a storage using the specified strategy handler.
- c4_Storage (const char* filename_, const char* description_);
- Constructs a storage object for given file and format.
- c4_Storage (const char* filename_, bool canModify_);
- Constructs a storage object, keeping the current structure.
- ~c4_Storage ();
- void AutoCommit ();
- Sets storage up to always call Commit in the destructor.
- c4_RowRef Contents () const;
- Gives access to the stored data as a single row.
- c4_Strategy& Strategy () const;
- Returns the strategy object associated with this storage.
- c4_Table& RootTable () const;
- Returns the root table entry.
- c4_String Description () const;
- Returns a description of the data structure.
- bool Commit ();
- Flushes pending changes to file right now.
- bool Rollback ();
- (Re)initializes for on-demand loading. This will cancel all uncommitted changes.
- c4_ViewRef View (const char* name_) const;
- Used to get or set a named view in this storage object.
- c4_View GetAs (const char* description_);
- Get a named view, redefining it to match the given structure.
- c4_View Store (const char* name_, const c4_View& view_);
- Attaches a view using specified name in this storage object.
- void LoadFromStream (void* _auxArg);
- Loads contents from the specified input stream.
- void SaveToStream (void* _auxArg);
- Saves contents to the specified output stream.
#include "k4view.h" // Jun 8, 1997